![]() Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using the Brave browser, or have installed the Ghostery add-on, these programs send extra traffic to our servers for every page on the site that you browse, then send that data back to a third party, essentially spying on your browsing habits.We strongly recommend you stop using this browser until this problem is corrected. ![]() The latest version of the Opera browser sends multiple invalid requests to our servers for every page you visit.The most common causes of this issue are: Cattle and Crops has this implemented beautifully.Your IP address has been temporarily blocked due to a large number of HTTP requests. ![]() The one thing I want to see implemented in FS19 is ground deformation. I get the feeling there is a lack of passion from the developers, or laziness, perhaps. Using these mods along with a lot of other less essential gameplay mods and eye candy, FS17 STILL feels lacking to me. Make it possible to automate almost any operation. I would think that seasons are a basic concept of farm life and any "farming simulator" would implement same. For a controller I just use this, but the Gearbox mod can also be used. You will actually have to use tractors that have the proper horsepower requirements to pull various implements or trailers. Reduced ability of tractors to pull heavy trailers or implements. This is an enhanced physics engine that better simulates real life, sooo much better. You can look those up in the Mods section Ingame.įor me, these are the mods that which without, FS17 is dissappointing and unplayable:ġ. "Better Steering" or "Keyboard Steering" for better handling of vehicles.Įverything else such as tools and vehicles are a nice addition to the stock vehicles but not necessary. ![]() "GPS Mod", this one creates a visual overlay, which helps you to keep the right course while working a field on your own. "seasons", if you want hardcore realism "fertilizer seeds pigfood", which gives you 100l bag of solid fertilizer seeds and pigfood, movable by hand which i find very handy. Keep in mind that crops get only destroyed by a player driving over the fields not the AI helper. Same goes with other AI mods such as "Follow me" and the "AI Vehicle Extension".įor a little bit more of realism I would recommend "Better Fuel Usage" and all three "4real modules", these add ground response and realistic dirt to tires as well as crop destruction. Get the newest developer version from Github. What I'm playing right now is "The Valley The Old Farm", this map is not to cramped and has alot of space to maneuver, there's a decent amount of traffic and selling points, lots of forests a biogas plant etc., overall my new favorite.Ī must have mod for sure is "Courseplay v5", which lets you draw and automatically create courses for the AI helper to work/drive on, especially useful for fields which are not square, as in most maps. In terms of maps, "Gemeinde Rade" is quite detailed and big, "Gamsting" is also one of the better maps, even tough it's new and still quite buggy. ![]()
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